tag
tokens
Design decisions stored as names so they can be repointed.
46 terms across 6 categories · all tags
layout
- 8 point grid
A spacing convention where every size and gap is a multiple of eight, so values stay whole numbers at every common screen density.
- Density
How much content a system packs into a given area, tuned as a named setting so the same components can run comfortable or compact.
- Fluid space scale
A spacing ramp whose every step interpolates between a minimum and a maximum viewport, so gaps grow smoothly with the screen instead of jumping at breakpoints.
- Spacing scale
The fixed, named set of spacing values a system allows, so gaps come from a shortlist instead of being invented per screen.
aesthetic
- Material You
Google's personalization layer where the system derives an app's entire color scheme from the user's wallpaper, so every app shifts together.
motion
- Duration
How long a transition takes from start to finish, measured separately from the shape of its easing.
- Easing
The rate of change across an animation, deciding how it accelerates and settles rather than how long it takes.
- Motion token
A named duration or easing value published by a design system, so timings are chosen from a set rather than typed per component.
typography
- Modular scale
A type scale generated by multiplying a base size by a fixed ratio, so every step is proportionally related to the one before it.
- Type scale
The fixed set of text sizes a design allows, chosen so sizes relate to each other rather than being picked one at a time.
- Typography token
A named bundle of type values (family, size, weight, line height, tracking) that a design system hands out instead of raw numbers.
color
- Accent color
The one saturated colour an interface spends sparingly on the things it wants clicked, so its rarity is what makes it read as important.
- Brand color
The colour an organisation owns in a customer's memory, carried into a product as the seed for its palette rather than used directly on every surface.
- Color alias
A second name pointing at an existing scale so one palette can answer to several meanings, letting yellow serve as both warning and pending without duplication.
- Color harmonization
Nudging an outside colour's hue toward the current scheme so a fixed brand or status colour sits inside a generated palette without looking imported.
- Color ramp
One hue rendered at a fixed series of lightness steps, numbered so that the same step means the same job in every hue.
- Color role
A named job in the interface, such as surface or outline or on-primary, that components style themselves against instead of reaching for a palette value.
- Color theme
A complete named set of colour values a product can swap in whole, so light, dark, high contrast and per-tenant branding are the same mechanism.
- Color token
A named colour decision stored once and referenced everywhere, so retheming is a change to the value rather than an edit at every place it is used.
- color-mix()
A CSS function that blends two colours by a chosen percentage in a chosen colour space, so hover and disabled variants are derived rather than hand-picked.
- Container color
A muted companion to an accent, light enough to fill a chip or a card behind ordinary text, so an accent can shade a region without shouting.
- currentColor
A CSS keyword meaning the element's own text colour, letting borders, icons and fills inherit whatever colour the surrounding text happens to be.
- Emphasis level
A three-rung text hierarchy, high, medium and disabled, ranked by stepping the opacity of one foreground colour instead of naming a separate colour for each rung.
- HCT
Material's colour space of hue, chroma and tone, which borrows hue and chroma from CAM16 and lightness from CIELAB so tone alone predicts contrast.
- Hue shift
Rotating hue deliberately along a ramp, warmer at the light end and cooler at the dark end, so a scale looks alive instead of like one colour fading out.
- Interaction color step
The convention that hover, active and selected are the next steps along the same scale rather than separate colours, so states are derived from one ramp.
- Inverse color
A surface and text pair deliberately flipped against the current theme, so a snackbar or tooltip reads as a foreign object that arrived from outside the page.
- Neutral palette
The greys an interface is mostly made of, ramped from page background to body text, which carry the structure while the accent carries the attention.
- OKLCH
A colour notation of lightness, chroma and hue built on Oklab, where changing the hue leaves the perceived lightness alone and equal steps look equal.
- On-color
A colour defined by what it sits on, such as on-primary or on-surface, so every fill ships with the foreground guaranteed to be readable against it.
- Outline color
The role that draws boundaries, split into a stronger value for edges that must be seen and a weaker one for dividers that only need to hint at structure.
- Primitive color token
A raw palette value named for what it is, like blue-500, sitting under the semantic layer that names colours for what they do.
- Relative color syntax
CSS notation that builds a new colour from an existing one by naming an origin colour with from and then adjusting individual channels.
- Seed color
The single input colour an algorithm expands into a whole scheme, so a palette becomes something derived from one decision rather than picked swatch by swatch.
- Semantic color
A colour named for the job it does rather than the colour it is, so that "danger" or "surface" can be repointed without renaming anything that uses it.
- Shade
A colour with black mixed in, darker than the original hue and typically used for pressed states, borders and dark theme surfaces.
- State layer
A translucent sheet of the content colour laid over a control at a fixed opacity per state, so hover, focus and pressed are one rule instead of three palettes.
- Static color
A colour deliberately excluded from theming because it sits on something that never changes, such as a label over a photo or a fixed brand mark.
- Status color
The small fixed set of colours a product reserves for outcome, typically success, warning, danger and info, so meaning is consistent wherever it appears.
- Surface color
The colour of a plane that content sits on, defined as a set of stacked levels so a card on a page and a sheet on a card are told apart by value.
- Tint
A colour with white mixed in, lighter than the original hue and used for faint fills, hover washes and subtle backgrounds.
- Tinted neutral
A grey with a trace of the brand hue mixed in, so backgrounds and borders belong to the palette instead of reading as a separate, colder system.
surface
- Concentric corner radius
Sizing a nested shape's corners so its curve shares a centre with the one outside it, the inner radius being the outer radius less the padding between them.
- Corner radius
How far a shape's corners are rounded off, measured as the radius of the circle that replaces the square angle, and the one number that decides how soft a UI reads.
- Elevation
How high a surface sits above the one behind it, expressed as a shadow, a tint, or both, and held to a few named steps so that height means something.
- Squircle
A rounded square whose corners curve continuously into the sides instead of meeting a circular arc, the shape behind iOS app icons.