motion
Ripple
also called ink ripple (material), touch ripple
A circular wash that spreads from the point of contact to acknowledge a touch, Material's way of tying feedback to where the finger landed.
A ripple answers a press by saying where the press was. A circle is born at the contact coordinates, grows until it has covered the control, and fades out as it goes, so the acknowledgement is not a generic flash but a mark at the exact spot the finger or pointer came down. Material introduced it as the ink metaphor of its first version, and the effect has been copied so widely that it now reads as touch feedback in general rather than as one vendor’s signature.
Mechanically it is a state layer with an origin. The circle is drawn in the control’s own content colour at a low alpha, which is why the same rule works on a light button and a dark one, and it is clipped to the control so the wash cannot escape the shape it belongs to. Two values decide whether it feels right: the radius has to reach the furthest corner from the contact point, or the far edge stays unwashed, and the fade has to finish shortly after the growth does, so the control is left clean rather than tinted. Because it animates transform and opacity only, it costs no layout and cannot move the label under it.
The ripple is also the clearest case in the kit of feedback that is genuinely about touch. On a mouse the origin is a nicety; on a finger it is confirmation that the press landed on the target rather than in the gap beside it, which is the same worry touch target size addresses at rest. Its weakness is duration. A ripple that outlives the press reads as lag, and a slow one on a control used dozens of times a day becomes an obstacle, so keep it under half a second and let it start immediately, on the press rather than on the release. It is decoration over information, so a reader who has asked for reduced motion is given the flat wash and nothing that travels.
Which word?
| If you want | say |
|---|---|
| touch feedback that spreads from the contact point | ripple |
| one overlay opacity expressing hover, focus and pressed | state layer |
| feedback the user feels rather than sees or hears | haptic feedback |
Related
See also: Microinteraction · Pressed state
Implementations
Specimens illustrate the concept; for production use, start here.
| material | State layer (ripple) |