vocab.design

interaction

Easter egg

also called easter eggs (community), hidden feature (community), secret feature (community), konami code (community)

A reward hidden behind an action nobody was told about, put there to be found rather than to be used.

The word comes from console programming. In 1980 Warren Robinett hid his name in a locked room inside Atari’s Adventure, because Atari did not credit its programmers, and a boy in Utah found it anyway. The name stuck, the Jargon File wrote it down, and the practice outlived the console: a flight simulator inside a spreadsheet, dessert artwork behind repeated taps on a version number, the Konami code typed into a web page that has no business knowing it. What those share is not the joke. It is the shape. A reward sits behind an action nobody advertised, reachable by an input the reader was never asked to learn.

That shape is also the shape of a defect, which is why the first rule is absolute: an easter egg may never be the only route to anything a reader could want. Put a setting, an export, or a way out of a screen behind it and you have not made an egg, you have made a hidden gesture, an action reachable only by a guess, and that one has a WCAG number on it. The egg escapes the charge on a technicality that happens to be the whole design: its reward is a drawing, a credit, a sound, a theme that changes nothing. Nothing depends on it, and that is precisely what buys it the right to be hidden. The test is not whether the thing is fun, it is whether a reader who never finds it has lost anything at all.

The second rule is the one teams forget. An egg nobody finds is dead code with a maintenance bill: it ships in the bundle, it breaks in a refactor, and no analytics will ever tell you it is broken, because zero uses is what a hidden thing and a dead thing both look like. So the good ones are hidden from the interface and not from the culture. The Konami code is the clearest case: nothing on the page carries a signifier for it, and nothing needs to, because a generation already knows the sequence, so the convention does the work a cue would. An arbitrary secret has no such backing and has to be seeded some other way, through a hint in a changelog, a line left in the source, or the channel that has always carried these things, which is one person telling another. Word of mouth is not a fallback here. It is the distribution mechanism, and an egg is designed for it or it is not found.

Two failure modes are worth naming. An egg that fires by accident is worse than no egg, because a reward nobody meant to summon reads as a bug: the trigger has to be something a hand does not do on its own, which is why counts of six or seven taps and long fixed sequences keep turning up. And a real affordance that starts reading as an egg has lost its cue rather than gained a secret. Press, drag, release is the standing example, a menu gesture desktop platforms have always answered that most people now meet by surprise, which is a fair judgment on it and an unflattering one. Between those two, the register is the easy part: an egg is a product speaking in its own voice with nothing at stake, so the only question left is whether that voice suits the product on a day when the reader is not in the mood.

Which word?

If you wantsay
a hidden extra whose whole value is the surprise of finding iteaster egg
an action only an unadvertised gesture reacheshidden gesture

Related

See also: Signifier · Affordance

Sources